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Many of Mogi-san’s designs are created as mood pieces or marketing art to promote the new game’s feel – for example, his sublime Jobs roster – but he still considers how modellers will use them. It’s an eye-opening approach but one that shows the artist’s connection to the game he’s helping to make. “I draw the characters’ faces to convey the impression of actual 3D models, instead of the faces that I’d want to draw.”Įven if the idea is good, it’ll be a waste if it can’t be expressed effectively in the game One glimpse of an elegantly sketched figure swathed in colour washes and flowing robes and you know you’re in Square Enix’s long-running RPG series.ĭespite the traditional watercolour feel of Mogi-san’s illustrations, he lets us into a secret of how he captures the facial expressions that fans love so much.
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For many, Mogi-san’s art is the epitome of the Final Fantasy style.
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